Dead by Daylight: Patch Notes for Beginners

Dead by Daylight, waiting for the trial

Dead by Daylight is an ever-evolving game. The changes come in visuals, interface layout, and abilities get nerfed (reduced) or buffed (increased). The UI (User Interface) changes will be noticeable to new players, but the steeks to the powers and abilities won’t. Because of that, paying attention to the Patch Notes is something you should start to think about once you head towards 1,000 hours of gameplay. That’s when you might realize that perk you brought doesn’t seem as useful as it once was.

These adjustments aren’t made randomly; they’re done to even out gameplay for survivors and killers. For instance, a new perk or add-on can be added to the game that has an advantage that the devs (game developers) may not have realized until it went live. Instead of pulling the perk or add-on and ticking everybody off, they’ll address it in the next Patch. These upcoming changes can be found in the Patch Notes.

Keep in mind that killers often get adjusted if they’re found to be too strong or weak. This recently happened with The Trickster and The First (patch 9.5.0). So, if you main a killer, you really need to pay attention to the Patch Notes.

Where Can I Find the Patch Notes

You can find the Patch Notes on the Behavior forums. The latest changes are in 9.6.0, which addresses Diminishing Returns. This patch makes it less advantageous for players to stack multiple perks that do the same thing. For instance, using three perks that speed generator repairs from 90 seconds to less than 15. While this is exciting for survivors, it makes the game less fun for killers. People were doing this for just about every aspect (vaulting, running, etc…) on both sides, killer and survivor. Instead of removing some of the perks, the devs decided to adjust how they can be used.

While you can still stack perks, they become less powerful with each addition (100%, 50%, 25%, 12.5%). The decrease in power starts after the first perk or add-on with the most power. So, if you have more than 1,000 hours of gameplay and read this, you’ll might need to adjust your build accordingly.

Seasoned players will often scour over the Patch Notes and complain about the changes in online forums. Take any grumblings you may hear with a grain of salt. Heck, anybody spending their first 500 hours with the game has better things to think about. And even if you’ve gained some experience, any nerf or buff won’t be visible unless it’s done to a character you play or a perk(s) you use.

Hopefully you found this post helpful. As always, feel free to reach out to me on social media with questions, comments, or just to say hello.